﻿/* ===============================================================================  
 * Copyright (c) 2010 Acid Frameworks
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 * 
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 * 
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
 * THE SOFTWARE.
 * 
 * =============================================================================== */

using System;
using System.Collections.Generic;

namespace Acid.Rendering
{
    /// <summary>
    /// A Shape is a container for Primitives. It is housed under a Transform.
    /// </summary>
    public class Shape : IPackObject 
    {
        private static int Count { get; set; }
        /// <summary>
        /// The Primitives under this Shape.
        /// </summary>
        public List<Primitive> Primitives { get; set; }

        public Shape()
        {
            this.ID         = "shape_" + Shape.Count.ToString(); Shape.Count++;
            this.Primitives = new List<Primitive>();
        }

        public Shape(params Primitive [] primitives) : this()
        {
            foreach (Primitive primitive in primitives)
            {
                this.Primitives.Add(primitive);
            }
        }

        #region IGraphObject Members
        /// <summary>
        /// This Shapes ID
        /// </summary>
        public string ID { get; set; }

        public string Name { get; set; }

        #endregion
    }
}
